quinta-feira, maio 26, 2005

ser ou não ser deus, no computador

"You end up playing a galaxy of 100,000s of worlds. And because players are creating the worlds, everything will be different", diz um dos criadores do novo Sims. E que tal operar o universo como se fossemos uma espécie de Deus? Até isso é possível com um computador e com uma nova actualização, audaz, do The Sims. E porque não?


Sims creator takes on evolution
The creator of the hugely popular Sims game is working on an ambitious title in which you can truly be God.

Called Spore, the game allows players to determine the evolution of a species, from an amoeba to an inter-stellar race.
Sims creator Will Wright offered an insight into the game at last week's E3 expo in Los Angeles.
The PC game is due to be in stores by autumn of 2006.

Reality simulated
Will Wright made his name in the games industry with the computer simulation game SimCity.
When it launched in 1989, SimCity became a huge hit with players who wanted to do more with their games.
Mr Wright went on to create The Sims in 2000, which let players run the lives of virtual people.
It quickly became the best-selling PC game of all time and opened up a different understanding of what a game was and how real life itself was much like a game.
With Spore, Mr Wright is taking this idea one step further, by developing a title based on the evolution of life.
"I want to allow people to create their own world," he said during a demonstration of the game, Spore, at the E3 games Expo.
leiam mais - in BBC

Sem comentários: